A much needed update v1.06 has hit the Call of Duty Black Ops servers on the PS3. The game has been a target of criticism by PS3 owners, due to some problems that “other versions aren’t having. Basically connection issues and frame rate issues have plagued the game on the PS3 since November. Early indications from the Black Ops PS3 community is that the patch has fixed a number of issues for many players.
But of course there are quite a few players that are still claiming that they have issues that persist. Claiming that the frame rate lag is still terrible and hard freezes are still occurring for some users forcing them to do full reboot of their PS3.
Here’s a full rundown of the fixes as well:
Features: New contracts added to the rotation. Added optional pre-match timer for LAN / System-Link games.
Issues Fixed: Fixed freeze associated with larger games. Improved reliability of players connections to one another. Improved ability to bring parties to the game lobby. Late party joiners would try to connect to previous lobby host and be denied if new joiners trigger a lobby hostmigration. Addressed an issue where the Host encounters and infinite spinning loading circle after a Host migration. Fixed a timing specific, long/infinite loading screen when joining games (sometimes giving you “Error – Read error (0×80010713) on file
Gameplay Tweaks: Second Chance – players that put an enemy into Second Chance are now credited for a full kill once that enemy dies. If another player kills the enemy while the enemy is in Second Chance, they will get assist credit. Adjustments to the PSG1 with attachments. AK74U adjustments. RCXD adjustments. Silenced sniper rifle adjustments. Removed hit markers when shooting friendly equipment.
- This article was updated on July 24th, 2021
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