Viper is known as the king of offlane in Dota 2. This hero is fairly popular in pro games right now, but a lot of beginners choose it as well because it’s pretty straightforward to play. You should avoid picking Viper when confronted by Juggernaut or Naga, but he excels against enemies who have no way of closing the gap, like Ursa. He is one of the best heroes to play as a support role if you want to climb the ranks of MMR. Here are some of the best builds you can try out for Viper in Dota 2.
Top Dota 2 Viper builds
Item build
- Starting Items: Slippers of Agility: 3 attack speed and 0.5 main armor, 3 main attack damage to heroes. Tango: Consuming a target tree grants 7 health regeneration for 16 seconds. Consuming an ironwood tree doubles this buff. Early Game: Boots of Speed: +45 Movement Speed. Wraith Band: +2 Intelligence, +2 Strength, +5 Agility, +2 Armor, +5 Attack Speed. Bonuses double after 25 minutes in-game. Core Build: Power Treads: +45 Movement Speed, +25 Attack Speed, +10 Selected Attribute (Agility/Intelligence/Strength). Mekansm: +4 Armor. Dragon Lance: Increases attack range of ranged heroes by 150. Sange and Yasha: +16 Strength, +16 Intelligence, +20% Status Resistance, +12 Attack Speed, +10% Movement Speed, +22% Health and Lifesteal Amplification. Black King Bar: +10 Strength, +12 Damage, Grants Spell Immunity, but duration decreases with every use. Situational Build: Heaven’s Halberd: +20 Strength, +20% Evasion, +16% Status Resistance, +20% Health Regen Amp, +20% Lifesteal Amp. Blade Mail: +6 Armor, +28 attack damage. Crimson Guard: +250 Health, +12 Health Regeneration, +8 Armor. Manta Style: +10 Strength, +10 Intelligence, +12 Attack Speed, +26 Agility, +8% Movement Speed, Creates two mirror images of the heroes that lasts 20 seconds each. Pipe of Insight: +8.5 Health Regeneration, +30% Magic Resistance.
Alternative Viper build
- Starting Items: 2x Iron Branch: +1 Strength, +1 Agility, +1 Intelligence. 2x Enchanted Mango: +0.6 Health Regeneration. Slippers of Agility: 3 attack speed and 0.5 main armor, 3 main attack damage to heroes. Circlet: +2 Strength, +2 Agility, +2 Intelligence. Early Game: Wraith Band: +2 Intelligence, +2 Strength, +5 Agility, +2 Armor, +5 Attack Speed. Bonuses double after 25 minutes in-game. Bottle: Consume a charge to restore 110 Health and 60 Mana over 2.7 seconds. Boots of Speed: +45 Movement Speed. Magic Wand: +3 All Attributes. Core Build: Aghanim’s Scepter: +10 All Attributes, +125 Health, +125 Mana. Dragon Lance: +12 Strength, +15 Agility, +150 Ranged Attack Range. Boots of Travel: +90/110 Movement Speed. Situational Build: Hurricane Pike: +15 Strength, +20 Agility, +15 Intelligence, +200 Health, +150 Ranged Attack Range. Scythe of Vyse: +10 Strength, +10 Agility, +35 Intelligence, +9 Mana Regeneration. Ethereal Blade: +5 Strength, +5 Agility, +25 Intelligence, +12% Spell Damage Amp, +75% Mana Regen Amp, +24% Spell Lifesteal Amp.
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Slippers of Agility: 3 attack speed and 0.5 main armor, 3 main attack damage to heroes.
Tango: Consuming a target tree grants 7 health regeneration for 16 seconds. Consuming an ironwood tree doubles this buff.
Boots of Speed: +45 Movement Speed. Wraith Band: +2 Intelligence, +2 Strength, +5 Agility, +2 Armor, +5 Attack Speed. Bonuses double after 25 minutes in-game.
Power Treads: +45 Movement Speed, +25 Attack Speed, +10 Selected Attribute (Agility/Intelligence/Strength). Mekansm: +4 Armor. Dragon Lance: Increases attack range of ranged heroes by 150. Sange and Yasha: +16 Strength, +16 Intelligence, +20% Status Resistance, +12 Attack Speed, +10% Movement Speed, +22% Health and Lifesteal Amplification. Black King Bar: +10 Strength, +12 Damage, Grants Spell Immunity, but duration decreases with every use.
Heaven’s Halberd: +20 Strength, +20% Evasion, +16% Status Resistance, +20% Health Regen Amp, +20% Lifesteal Amp. Blade Mail: +6 Armor, +28 attack damage. Crimson Guard: +250 Health, +12 Health Regeneration, +8 Armor. Manta Style: +10 Strength, +10 Intelligence, +12 Attack Speed, +26 Agility, +8% Movement Speed, Creates two mirror images of the heroes that lasts 20 seconds each. Pipe of Insight: +8.5 Health Regeneration, +30% Magic Resistance.
2x Iron Branch: +1 Strength, +1 Agility, +1 Intelligence. 2x Enchanted Mango: +0.6 Health Regeneration. Slippers of Agility: 3 attack speed and 0.5 main armor, 3 main attack damage to heroes. Circlet: +2 Strength, +2 Agility, +2 Intelligence.
Wraith Band: +2 Intelligence, +2 Strength, +5 Agility, +2 Armor, +5 Attack Speed. Bonuses double after 25 minutes in-game. Bottle: Consume a charge to restore 110 Health and 60 Mana over 2.7 seconds. Boots of Speed: +45 Movement Speed. Magic Wand: +3 All Attributes.
Aghanim’s Scepter: +10 All Attributes, +125 Health, +125 Mana. Dragon Lance: +12 Strength, +15 Agility, +150 Ranged Attack Range. Boots of Travel: +90/110 Movement Speed.
Hurricane Pike: +15 Strength, +20 Agility, +15 Intelligence, +200 Health, +150 Ranged Attack Range. Scythe of Vyse: +10 Strength, +10 Agility, +35 Intelligence, +9 Mana Regeneration. Ethereal Blade: +5 Strength, +5 Agility, +25 Intelligence, +12% Spell Damage Amp, +75% Mana Regen Amp, +24% Spell Lifesteal Amp.