Battlefield 2042 has today announced the patch notes for update 3.2, set to debut tomorrow, so here’s the full list of changes and fixes with this patch. While this patch is another set of bug fixes to attempt to further improve the quality of the game, what’s being announced for February is much more exciting. Currently slated are a set of quality-of-life improvements and, as heavily requested by the community at this point, an actual scoreboard!  The focus is on today’s update though, so let’s not waste more time. Without further adieu, here’s everything new with Battlefield 2042 in update 3.2!

Battlefield 2042 Update 3.2 Patch Notes

General

Soldier

  • Fixed a rare occurrence where after landing with the Wingsuit, hits wouldn’t always register on some parts of Sundance’s hitbox
  • Fixed occurrences of rubberbanding when running behind friendly players
  • Fixed a rare issue that could cause you to be stuck in both an alive, and downed loop
  • Fixed a variety of issues with attaching to ladders that could cause you to get stuck in a state where you could fly away or lose control of your Specialist
  • Fixed an issue where soldier movement speed was impaired by nearby explosions that spawned craters
  • Fixed an issue where camera shake and audio for landing would unintentionally trigger when dropping from very small heights
  • Fixed an issue where weapons from a Loadout Crate would sometimes inherit ammo from the previously selected weapon
  • Fixed an issue where being spotted when firing a weapon would spot you for too long

Stability

  • Added multiple fixes to improve overall game stability
  • Fixed a rendering related crash that could occur for AMD Radeon VII users while Sundance was visible on screen

Weapons

  • Sniper and SOFLAM scope glints now show from a further distance

Vehicles

  • Fixed an issue where passenger weapons would no longer be in sync whenever the driver’s turret would rotate, causing bullets to not register when firing at enemies
  • M1A5, T28 – improved the effective range and reduced spread on Canister Weapon Pod
  • Reduced Bullet Spread from 1.6 -> 1.1
  • Increased Damage Fall Off Distance from 35 -> 40

Battlefield Hazard Zone

  • Fixed a black rectangle being present on screen during Hazard Zone end of round when hitting quit at the level progress screen

Battlefield Portal

  • The Server Info tab now persists after hitting Refresh in the Portal Server Browser
  • Fixed an issue where text would overlap when joining a Team Deathmatch game during the end of round sequence
  • Rules Editor – the “IsInventorySlotActive” value now correctly handles melee weapons
  • Certain admin commands can no longer be spammed

Battlefield 2042 is available on PC, PlayStation, and Xbox platforms. For more information regarding this update, check out the official website.

  • Reduced Bullet Spread from 1.6 -> 1.1
  • Increased Damage Fall Off Distance from 35 -> 40