Update hotfix #31 for Baldur’s Gate 3 has arrived, and here are all the changes and improvements mentioned in the patch notes. The hotfix fixes some of the major crashes and bugs players had been facing and also makes some multiplayer, gameplay, and UI tweaks as well. Here is the complete list of patch notes for update hotfix #31 for Baldur’s Gate 3:

Baldur’s Gate 3 Update hotfix #31 Patch Notes

Crashes And Blockers

  • Fixed a crash that would occur when carrying out an action immediately after having prepared another one.
  • Fixed a crash that would occur when loading a save game made after killing Gekh Coal while controlling one of his zombies.

Multiplayer

  • You no longer get stuck in a Long Rest if you agree to go camping as you enter a dialogue.
  • You can no longer interact with nearby objects while listening in on another player’s dialogue.

Gameplay

  • Playing an instrument badly in front of NPCs no longer makes them refuse to speak to you ever again.
  • Fixed projectiles look like they materialize out of thin air when you shoot them.
  • Fixed several issues with how Dror Ragzlin and his lackeys react to crimes and other questionable business.
  • Rebalanced the Spider Companion’s Entomb action to be a little weaker.

Cinematics

  • Fixed Shadowheart walking in the wrong direction to get the artifact from her pod on the nautiloid.
  • Fixed the background and animations for the paladins when interacting with the hag’s talking door.

UI

  • Fixed several characters’ portraits – including Krolla’s, which showed off her hip instead of her face.
  • Fixed the placeholder icon for the Poor Performance condition.

Engine

  • Fixed screenshot previews not uploading to Steam Cloud, which resulted in missing savegame images when syncing on a new PC.

Update hotfix #31 for Baldur’s Gate 3 is available exclusively on PC via Steam. For more information on future updates and patch notes, head over to the official Baldur’s Gate 3 Steam page here.